There are two paths that can be taken to get to console C18 to extend bridge B1. Located in this area is an ammo and power cell supply cache. Activating console C17 retracts the bridge B2 and changes the energy bubbles from deplete to restore. (Add Map)Įxploring the platform there is a remnant console C17. Walkthrough Activate Elaaden's monoliths (0/3) Investigate the vault's entrance Īfter the third monolith is activated, the vault can be approached and will emerge from the sand. This mission is automatically acquired the first time landing on Elaaden. Escape the purification field and exit the vault.The search for Elaaden's monoliths has led to another Remnant vault, which must be activated and reset to change Elaaden's climatic conditions. The key to doing so is the vault, which can be unearthed by activating the Remnant monoliths scattered about the planet. 4.5 Escape the purification field and exit the vaultĮlaaden is an arid, burning desert, but Remnant technology could make conditions more livable for Milky Way species and the angara.4.4.4 Remnant Decryption Puzzle Solution.4.4.2 Extend the purification room bridge.She points out that Jarun Tann might not so happy about this. Foster Addison is very satisfied to have the krogans back in the Initiative, and that she now can consider the krogan colony New Tuchanka to be an Initiative outpost. This outpost will be a combination of the Andromeda Initiative outpost and the krogan colony of New Tuchanka. Note: Unlike other outposts on other planets, the new outpost doesn't have a name. Head to the navpoint location right next to the New Tuchanka outpost and interact with the navpoint to create the outpost. However, activating the vault early on will make it easier to complete the various missions on the planet as the heat hazard levels will be removed. Completing the objectives for Settling Elaaden will push viability beyond the 40% threshold required. Note: It is not necessary to activate Elaaden's vault (Taming a Desert) before establishing the outpost. Obtain enough viability to reach the 40% threshold and this objective will then be marked as complete. Note: You will automatically acquire The Flophouse mission by completing drive core mission arc as the last mission requires travelling into the Scavenger Flophouse ("Misery") location to a locked area. This objective will then be marked as complete. Head to the Scavenger Flophouse ("Misery") region and clear out all hostiles there. Search for the Stolen Remnant Drive Core and Ryder MUST give the drive core to Nakmor Morda.Īfter the final mission of the arc is completed by giving Morda the drive core, the objective will be marked as complete.This objective requires the completion the following mission arc: Resolve the tension at the krogan colony Any personnel associated with the new colony will not be available to interact with.The Research Center on Elaaden will be unavailable for use.Any mission requiring Ryder to visit the newly created outpost will be unavailable (such as Architect on Elaaden).You MUST choose to give Nakmor Morda the drive core. Warning: This mission can fail depending upon Pathfinder Ryder's final choice during the search for the Remnant drive core. This mission has three main objectives that can be completed in any order before the outpost can be created. This mission starts automatically when any one of the three missions above have been accomplished.
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