![]() In the toolbar, click the current zoom percentage to open your view options menu.However, viewers can still view existing prototype connections by toggling the Prototyping view option. If you only have can view access to a file, you can't create prototypes or make changes to an existing prototype. Prototypes can map out a user's entire journey through your app or website, or can focus on a specific segment or flow. You can also use the keyboard shortcut Option-Command-\to toggle multiplayer cursors.Ī prototype is the network of frames and connections in a single page.If there is a check already showing, click Multiplayer cursors again to hide.If there is no check next to the Multiplayer cursors option, click to display them. ![]() If you don't want to be distracted by other team member's actions, you can hide their cursors from your view. Collaborator names and cursors are shown next to their location on the canvas. If you're collaborating with other team members in a file, you will be able to see their actions via the Multiplayer cursors. Learn more about Layout grids → Multiplayer cursors You can also use the keyboard shortcuts to toggle layout grids:.If there is a check already showing, clicking Layout grids will hide them:.If there is no check next to the Layout grids option, click to display them:.This is great if you'd like to preview how a design will look, without having to remove or hide layout grids for individual objects. You can toggle the visibility of all layout grids in your files, from the Zoom/view options menu. You can disable the pixel grid at anytime as it isn’t needed to disable snap to pixel grid. To know if you’ve zoomed in to the canvas enough, turn on the pixel grid ⇧ Shift ' and zoom in until the grid is visible. Tip: You can temporarily disable Snap to pixel grid by holding Control while in vector edit mode and zoomed in to the canvas. To toggle snap to pixel grid, open the Zoom/view options menu (from the zoom level in the toolbar) and select Snap to pixel grid. This can help to prevent mis-aligned pixel errors when exporting elements. When you enable this functionality we will align objects to the underlying grid when placing or moving them. If you want to use the Pixel grid while zoomed out, the Snap to pixel grid setting is a great tool. The Pixel grid itself will only be visible at zoom levels of 400% or higher. You can also use the keyboard shortcuts to toggle the pixel grid off and on:.If there is already a check next to Pixel grid, you can click it again to toggle it off.If there is no check next to it: select Pixel grid to toggle this on.Open the Zoom/view options menu (from the zoom level in the toolbar).Each square in the pixel grid represents a single pixel, when exported at 1x resolution. Tip: You can also use the shortcut to toggle pixel preview off and on:įor greater accuracy when placing and aligning objects, you can enable the pixel grid. Select the Zoom/view options menu in the toolbar.You will also see a notification at the bottom of your screen to confirm Pixel preview is enabled. Select either 1x or 2x from the options.Ī checkmark will appear next to the setting in the menu.Hover over the Pixel preview option to open the menu.This allows you to preview how objects will appear on both low and high resolution displays. You can view Pixel preview in either 1x or 2x mode. This allows you to preview vector objects in their rasterized format. To support pixel-precise editing, you can enable Pixel preview. This means that there aren't fixed resolutions for the paths you create in the canvas. Hold down ⌘ Command (Mac) or Ctrl (Windows) and scroll the mouse wheel up to zoom in or down to zoom out.īy default, vectors in Figma are rendered as resolution-independent.Double-tap with one finger to zoom in and back out.Hold down ⌘ Command (Mac) or Ctrl (Windows) and scroll up and down.On both Mac and Windows trackpads, you can use the following gestures to adjust zoom: You can also use your mouse or trackpad to zoom the canvas. ![]() ![]() Tip: If you are opening a Figma URL that links to a specific node, the canvas will be zoomed to fit that specific node.
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